Layers are arranged in content categories like trees, props, shadows, grounds. There is an existing path designed in the map for characters to navigate through. You are free to also create your own arrangement of objects and path in the PSD file.
Note, rearranging object is as easy as cutting out the object in the PSD layer and moving it, but changing overall landscape and path will require more effort, but you are free to do so with the assets in the file.
This map is designed for RPG games with quests, there are several different landmarks
- Temple entrance
|- Various snow rocks
- Various winter trees
- transition between grass/tundra/snow grounds
Sprite Pack is also included for future use; it is the same sprites contained within the Map PSD file, plus a few extras for your own customisation.
|File Format||PSD, PNG|
Super Game Asset Content License